A D&D Legends of Greyhawk convention adventure on Neefox, a silver-mining colony on a volcanic island in the Lordship of the Isles. The mine at Tilva’s Furnace has gone silent after a cave-in, the foreman’s twin sister has vanished inside with her rescue crew, and Governor Korvath Vane swears there are definitely no cultists. Below the mine, salamanders of the Cult of the Elemental Eye are throwing miners into the lava in the name of Tharizdun to free a chained elemental that would blow the island apart. Four tables went down into the volcano, and four times a wounded Azer named Forge and the party sent it back to the Plane of Fire.

Campaign Info

GM: Andrew
System: D&D 2024 rules, Legends of Greyhawk organized play
Played: September 12, 2026 (Sessions 1 and 2) and September 13, 2026 (Sessions 3 and 4)
Format: A convention adventure run four times, at four separate tables. Each table is its own session.
Party:

Table 1: Session 1: The Last Chain

Table 2: Session 2: Trapped, Not Missing

Table 3: Session 3: Definitely Not Cultists

Table 4: Session 4: The Floor Gives Way

Contents

  • Sessions: one folder per table, holding its recap and chronicle
  • Players: every player and their character, by table
  • NPCs: the people of Neefox and the things beneath the volcano
  • Locations: Neefox and Tilva’s Furnace

4 items under this folder.